What Is Win Place Show

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Win, Lose or Draw
GenreGame show
Created byBurt Reynolds
Bert Convy
Directed byRichard S. Kline (NBC, syndication)[1]
Dan Diana (Teen)
Jeffrey L. Goldstein (Teen)
Presented byVicki Lawrence (1987–89, NBC)
Bert Convy (1987–89, synd.)
Robb Weller (1989–90, synd.)
Marc Price (1990-92, Teen)
Narrated byBob Hilton (NBC)
Dean Goss (substitute on NBC)
Gene Wood (syndication)[1]
Brandy Brown, Chase Hampton, Tiffini Hale, Mark L. Walberg (Teen)[2]
Country of originUnited States
Original languageEnglish
No. of seasons3 (Syndication)
2 (Teen)
No. of episodes598 (NBC)
585 (syndication)
65 (Teen)
Production
Executive producersBurt Reynolds
Bert Convy
ProducersRichard S. Kline (NBC, synd.)
Jay Wolpert (Teen)
Deborah Williams (Teen)[2]
Production locationsTelevision City Studios
Hollywood, California
Running time22–24 minutes
Production companiesBurt & Bert Productions
Kline & Friends
DistributorBuena Vista Television
Release
Original networkNBC (1987–89)
Syndication (1987–90)
Disney Channel (1989–92)
Original releaseSeptember 7, 1987 –
September 26, 1992
  1. What Is Win Place Show
  2. Win Place Show Game
  3. Win Place Show Bet Payout

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Win, Lose or Draw is an American televisiongame show that aired from 1987 to 1990 in syndication and on NBC. It was taped at CBS Television City (one of the few non-CBS game shows to tape there), often in Studios 31, 33, and 43 at various times.[3] It was co-produced by Burt & Bert Productions (headed by Burt Reynolds and Bert Convy, the original host of the syndicated version) and Kline & Friends for Disney's Buena Vista Television. It has also had two versions on The Disney Channel: Teen Win, Lose or Draw from 1989 to 1992, and a revived version known as Disney's Win, Lose or Draw which aired in 2014.

The set for the original Win, Lose or Draw was modeled after Burt Reynolds' living room.[1]

Broadcast history[edit]

A pilot with Bert Convy as host was taped on November 2, 1986 at CBS Television City in Hollywood, California, and featured Loni Anderson, Betty White, Burt Reynolds, and Tony Danza playing the game, with Rod Roddy announcing.[4] The pilot, produced by Reynolds and Convy, garnered the interest of both the NBC network and various local stations nationwide; thus, two separate editions of the program were sold and produced with production beginning in June 1987.

On September 7, 1987, Win, Lose or Draw was launched with Kline and Friends joining Burt & Bert Productions as a second production company.[5]Vicki Lawrence hosted the edition produced for NBC, which inherited the 11:30 a.m. Eastern timeslot that had been occupied by Scrabble for three years prior to its premiere. The syndicated edition, premiering that same day, was hosted by Bert Convy.[1]Bob Hilton announced for the daytime series, with Gene Wood performing those duties for the syndicated series, while Hilton occasionally filled in on the latter version, and Johnny Gilbert and Dean Goss did so on the daytime show.[1]

Lawrence, with the exception of a month in 1988 when Sally Struthers hosted in her place, hosted the daytime Win, Lose or Draw for its entire two-year run. The daytime version faced off against the second half of the hit CBS game show The Price Is Right and the ABC talk show Home (which expanded to an hour in January 1989). NBC canceled the daytime series in the summer of 1989, and its final episode aired on September 1 of that year. Meanwhile, Robb Weller began hosting the third season of the syndicated series later that month after Convy opted to host a new production for his company, 3rd Degree.[1] The final new episode aired in June 1, 1990; reruns of the series continued to air until the show was withdrawn from syndication on August 31, 1990.

Reruns of the syndicated version aired on the USA Network from January 1, 1991 to December 24, 1992,[1] and on Game Show Network from April 15, 2002 to March 14, 2004.

During its run, the syndicated Win, Lose or Draw made several road trips including Hawaii, Central Park in New York City, Burt Reynolds' ranch in Jupiter, Florida, Walt Disney World, Disneyland and Navy Pier in Chicago.

Gameplay[edit]

Two teams, men versus women, each composed of two celebrities and one contestant (or a celebrity and two college students in the College Tournament in 1988), took turns guessing a phrase, title or thing that one teammate was drawing on a large pad of paper with markers, each team sat on a couch on a set designed after Burt Reynolds' actual living room at the time. The team member doing the drawing could not speak about the subject in his or her drawing and could not use letters, numbers, or symbols. If one of these illegal clues was used, any money won in that puzzle was split between the two teams. However, if a non-drawing team member mentioned a word that was part of the answer, their teammate at the sketch pad was then allowed to write it down.

In the first three rounds, each team had one minute to solve a puzzle, earning $200 for a correct guess. At the thirty-second mark, a doorbell sounded (or fanfare during the College Tournament in 1988), and the drawing player had the option of handing the marker off to one of his/her teammates, but the puzzle value would then be cut in half. If the team did not guess within the time limit, the opposing team was given one chance to confer and guess. If they gave the correct answer, they were awarded the money; if not, no money was awarded. By 1989, the first round was later changed to have the drawing contestant sketch a series of clues to a puzzle, one clue at a time. If the team guessed the puzzle from the identified clues, they scored $200.

Following round three, one player for each team was nominated to draw clues in a 90-second speed round. The topics for drawing were simpler for this round compared to those in previous rounds. Each correct guess was worth $100, and the team could only pass twice. The speed round started with the team that was ahead. The team with the most money at the end of the game won, and the contestant on the winning team received $1,000 in addition to the money they had already earned. If both teams were tied at the end of the speed round, each contestant earned $500. By the end of the daytime version's run, the speed round was decreased to 60-seconds and $50 a word.

What Is Win Place Show

Bonus Round[edit]

The daytime series underwent another significant change towards the end of its run, which was eliminating the $1,000 bonus and instead replacing it with a bonus round, which the series had not seen in either iteration to this point. This change coincided with another change added at the same time that involved two contestants and a celebrity on each team.

The bonus round was played similar to the speed round, except that players were allowed to pass multiple times. The first word was worth $50 and each correct answer that followed doubled the bank. Passing resulted in the bank resetting to zero.

Originally, the bonus was played with as many words as possible within the time limit. Under this format a team was able to win $25,600 in one round, guessing ten words without a miss. Afterwards, the scoring format was adjusted, this time, if the winning team correctly identified seven words within the time limit of 90 seconds, regardless of how many passes were used, they won $5,000.

Audience game[edit]

If there was extra time at the end of the show, an audience member would be called on stage and given the opportunity to sketch a subject for either the men's or women's team to guess in 60 seconds, much like the main rounds, with $100 awarded if the chosen team was able to identify the subject.

1989–1990 changes[edit]

The third and last season of the syndicated Win, Lose or Draw saw a significant format overhaul itself, as the front game was altered, and both the shortened speed round and bonus round were added.

The object of the first two rounds was the same. However, the drawing team was not allowed to switch partners at any point. A guess could not be made until twenty-five of the sixty seconds had elapsed, and if the team guessed the puzzle before thirty seconds had elapsed the civilian contestant won $200. If not, the puzzle was played for $100. A successful steal by the opposing team was only worth $50.

If the game ended in a tie, a tie-breaker was played with the last team to play the speed round going first. The player at the board was given the choice of two words and began drawing, trying to convey the word as fast as he/she could. Once the word was guessed, the opposing team had to guess their word in a faster time. Doing so won the game; if not, the first team won the game.

At this point, the show began to use returning champions, who stayed on for ten days or until defeated, whichever came first.

Disney Channel versions[edit]

Win Place Show Game

Teen Win, Lose or Draw[edit]

From April 29, 1989 to April 28, 1990, and again from September 10, 1990 to September 26, 1992, Disney Channel aired a version called Teen Win, Lose or Draw. This version was hosted by Marc Price.[6]Jay Wolpert produced the first season, which taped at the Disney-MGM Studios in Orlando, with Stone-Stanley Productions taking over for the rest of the run, at which time production also moved to Hollywood Center Studios in Los Angeles. Originally the show aired on Saturdays at 6:30 p.m. and Sunday mornings at 11:30 a.m.[7] Rotating as announcers during the first season were Brandy Brown, Chase Hampton and Tiffini Hale from The Mickey Mouse Club, with Mark L. Walberg taking over that duty for the final two seasons. Teams were made up of two teenage contestants (one each of two boys and two girls), and a teenage celebrity. Gameplay was largely identical to the original run,[2] with the following differences:

  • Round 1 – The Clue Round: A player from each team draw as many words within 60 seconds. Each of the words was a clue to a puzzle – a person, place, thing, event, etc. The team in control had the first chance to answer, if they were unable to give the correct answer, the opposing team could guess to win the points.
  • Round 2 – The Phrase Round: The team is given a category, with the phrase based in that category. As in the original, the clue-giver could hand off to a teammate after 30 seconds.
  • Round 3 – The Speed Round: Played identically to the adult version, with the trailing team going first (or the team that went first in round one playing first if the score was tied). A grand prize was given to the winning team, with the losing team getting a consolation gift.
  • If the score was tied following the Speed Round, each team would play another speed round with 20 seconds on the clock. The team that got more in the 20 seconds won. If the tie persisted after this overtime round, each team would try to guess one word as fast as possible (with a maximum of 60 seconds), and the team that was faster won.

Disney's Win, Lose or Draw[edit]

What Is Win Place ShowShow

In April 2013, the Disney Channel announced a new version of Win, Lose or Draw, to be hosted by Justin Willman, which premiered on January 17, 2014. As with Teen Win, Lose or Draw, the two teams on each program are made up of two young contestants plus a teenage celebrity (this time, from a Disney Channel or Disney XD program). New motion-control technology is featured.[8]

Home versions[edit]

Kentucky lottery win place show

Board game[edit]

Milton Bradley Company created its version in 1987. It could be played like the TV show, or a variation of the game with pawns and a game board. Party, Junior, and Travel Junior editions were produced, plus a Refill Pack for the game. All contestants who appeared on the show received a copy of the Party edition, as did select audience members.

Computer and video games[edit]

Hi Tech Expressions released two editions of the DOS version of the game in 1988, as well as a 'Junior' version, followed by a version for the Nintendo Entertainment System in 1989. Both versions of this party game featured a scene set in a living room, with the game contestants (representing real-life players) seated on opposite couches, much like the television show. While the game system drew a picture on the screen, one of the players would have a limited amount (60 seconds for the main game, and 90 for the speed round) of time to type in the word or phrase represented by the image. If the player typed in the incorrect answer, a player on the opposing team would have an opportunity to type the correct answer (in single-player games, the game system would type a random incorrect answer). The team that typed the correct answer would win money for that round, and the team that earned the most money at the end of the game won.

A 'plug-and-play' console version was released by Senario in 2005, unlike the earlier computer and console adaptations, this one allowed players to actually draw the subjects, using an electronic pen, for their teammates to guess.

Other versions[edit]

Place

Canadian version[edit]

Canadian channel TVA aired a French language version called Fais-moi un dessin (Make me a drawing) hosted by Yves Corbeil from 1988 to 1991.

French version[edit]

French channel Antenne 2 aired their version of WLOD called Dessinez c'est gagné! (Draw is Won!) hosted by Patrice Laffont from 1989 to 1990, they even had a kids version of the show called Dessinez c'est gagné! junior (Draw is Won! junior) hosted by Éric Galliano from 1991 to 1993.

Scotland (Gaelic) version[edit]

A Scottish Gaelic language version aired on STV (not the same version as Win, Lose or Draw (UK game show) under the name De Tha Seo? (What's This?) with Neen Mackay followed by Cathy Macdonald and lastly, Norm Maclean as hosts from 1990 to 1994.

UK version[edit]

International versions[edit]

CountryLocal nameHostChannelYear aired
Canada
( Québec)
Fais-moi un dessinYves CorbeilTVA1988–1991
FranceDessinez c'est gagné
Dessinez c'est gagné junior
Patrice Laffont
Eric Galliano
Antenne 21989–1990
1993
Scotland (Gaelic)De Tha Seo?Neen Mackay
Cathy MacDonald
Norman Maclean
Christina mackay
STV1990–1994
United KingdomWin, Lose or DrawDanny Baker
Shane Richie
Bob Mills
ITV1990–1993
1994
1995–1998
Win, Lose or Draw LateLiza TarbuckApril 14, 2004 – October 22, 2004
Teen Win, Lose or DrawDarren DayGMTV1993
United StatesWin, Lose or DrawVicki LawrenceNBC1987–1989
Bert Convy (1987-1989)
Robb Weller (1989-1990)
Syndication1987–1990
Teen Win, Lose or DrawMarc PriceDisney Channel1989–1992
Disney's Win, Lose or DrawJustin WillmanJanuary 14, 2014 – May 21, 2014

References[edit]

  1. ^ abcdefgSchwartz, David; Ryan, Steve; Wostbrock, Fred (1999). The Encyclopedia of TV Game Shows (3 ed.). Facts on File, Inc. pp. 261–262. ISBN0-8160-3846-5.
  2. ^ abcWostbrock, pp. 218-219
  3. ^'Shows–CBS Television City'. Retrieved 25 July 2011.
  4. ^http://www.americanradiohistory.com/hd2/Archive-BC-IDX/86-OCR/BC-1986-12-22-OCR-Page-0070.pdf#search=%22win lose draw%22
  5. ^'Win Lose or Draw show'.
  6. ^Cotter, Bill (1997). The Wonderful World of Disney Television. Hyperion Books. pp. 297–298. ISBN0-7868-6359-5.
  7. ^https://www.orlandosentinel.com/news/os-xpm-1989-03-23-8903230330-story.html
  8. ^Disney Channel Announces New Version Of ‘Win, Lose Or Draw’ Game Show.Deadline Hollywood (April 18, 2013).

External links[edit]

  • Win, Lose or Draw at IMDb
  • Win, Lose or Draw at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Win,_Lose_or_Draw&oldid=1009422326'

Betting the ponies has been a pastime around the world for centuries. There is nothing like the rush of watching the horses come down the backstretch with your horse pushing up the outside, making a last-minute charge for the lead. Fans screaming, dirt flying, jockeys jockeying — truly amazing. If you haven’t experienced that live, we recommend that you at least try your best to make it to the track once. You will be hooked.

Whether you’ve been to the track before or not, you probably know that horse racing and sports betting go together like peanut butter and jelly. If you’ve always wanted to get into the action but aren’t sure where to start, you’re in the right place. Or, if you’re a seasoned better who is looking to improve your track success, you’re also in the right place.

In this guide, we’re going to walk you through everything you need to know to get started in horse racing betting or to take your horse racing betting to the next level. We’ll walk you through the best online sites to bet at and the strategies you need to win. We will also break down the most popular types of horse racing bets into terms that you can understand. We’ll have you screaming in excitement at the ponies like the best of them in no time.

Best Horse Racing Betting Sites

No longer are the days that you’re forced to head to the track to place your bets and sweat the ponies. While this is still something we recommend you do because it’s awesomely fun, sometimes it’s not feasible. What happens if you don’t live close to a track? What happens if the track by your house is closed because of rain or for track repairs? What if you want to bet on some of the bigger races that are going on around the country?

Online horse racing betting solves all of this. Not only can you bet on races at pretty much any track in the world, but you can also watch the races right from the online sites as well! This means that you can get your pony fix at any time and from anywhere. If you’re ready to get started, here’s the list of the best horse racing betting sites and sportsbooks on the web.

Betting Site
BonusBet Now
1 up to €30 Free BetGo to Site
2
22Bet
100% up to €122Go to Site
3100% up to €200Go to Site
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10Bet
100% up to €50Go to Site
5 100% up to €50Go to Site

Why did we pick these sites? We picked these sites because they truly are the best of the best available. These sites offer the most tracks and actions, the most betting options, the best interfaces, and most importantly, these are the most trusted sites on the web. None of these sites can ever pay us for a more favorable recommendation or a better review.

Horse Racing Betting Strategy

What’s the only thing that’s more fun than placing a horse racing bet? Winning a horse racing bet! There is no greater rush than seeing your horse or horses cross the finish line exactly as you predicted. You then get to proudly march over to the cage to collect your winnings or, if you’re betting online, see your bankroll jump up.

Win Place Show Bet Payout

But winning horse racing bets doesn’t just happen by being lucky or picking the horse with the coolest name. There are strategies and tips that the experts use to make better-educated picks that have a much better chance of winning. We’ve collected all of the top horse racing betting strategy tips from our team of experts and compiled them together in a dedicated guide for you.

In this strategy guide, you’ll find basic and advanced strategies that are essential to a long-term winning horse racing betting strategy. Take your time and work through this guide, and then you’ll be on your way to crushing the races.

The Most Popular Horse Racing Bets

One of the main reasons that people don’t end up getting involved in betting on horse races is that they don’t understand the different bets available. A lot of people look at their options for each race and see a foreign language. Today, we’re going to walk you through all of the most popular types of bets available.

Win, Place, Show

Win, place, and show bets are some of the simplest horse racing bets that you can make. With each bet, you pick a horse, and if they finish in the correct position, you win! If you bet a horse to win, they have to win the race for you to win your bet. It’s that simple. A place bet is a bet for a horse to finish in first or second place. You don’t get extra money for a better finish. If your horse finishes first or second place, you win your bet. A show bet is one where you pick a horse, and if they finish in one of the top three slots, you win your bet.

If you’d like to learn more about these three bet types, click the link below for a complete breakdown.

Exotic Betting

Exotic bets are horse racing bets where you place a wager on more than one outcome at a time. In other words, you’re going to be betting on more than one horse at the same time. Different forms of exotic bets will have different parameters and conditions that must be met for you to win your bet. You must complete every part of an exotic bet for your bet to win. Below you’ll find a complete breakdown of exotic bets and what you need to know to get involved.

Below, you’ll find the different types of exotic bets that are available to you.

  • Quinella
    A quinella bet is a wager on two horses in the same race to finish in first or second place. It doesn’t matter which of your two horses gets first and which gets second as long as they finish in the top two.
  • Exacta
    An exacta bet is similar to a quinella bet, except it does matter in which order the horses finish. You’ll pick which of your horses will get first and which will get second. As long as they finish in exactly that order, you’ll be a winner.
  • Trifecta
    A trifecta is similar to an exacta bet, but instead of picking the first and second place horses you’ll be picking the entire top three. Each horse will need to finish in the exact order that you picked to win your bet.
  • Superfecta
    The superfecta is the trifecta on steroids. Instead of picking only the top three horses, you’ll be picking the top four horses in a given race. They have to finish in the exact order that you choose for you to win your bet.
  • Daily Double
    A daily double bet is one where you pick the winner of two consecutive races. Usually, this is offered on the first two races of the day or the last two. Some parks will offer rolling daily doubles available throughout the day.
  • Pick 3
    A pick three wager is identical to the daily double, except that it is for three races in a row. As with the daily double, a lot of tracks will have rolling pick threes as well.
  • Wheel Betting
    Wheel bets utilize the above bet types, but allow you to bet more horses than the bet calls for. For example, let’s say you think that the #5 horse is going to win, but you aren’t sure whether the #6 or #9 horse is going to get second. You could place a wheel bet for an exacta where if the #6 or the #9 horse got second and the #5 horse wins, you win.

The Big Picture – Horse Racing Betting

Congrats on making it through our horse racing betting guide! By this point, you should feel pretty well-equipped to make your first bet at the tracks. We recommend you take full advantage of online racebook bonuses and keep this guide open if you need help. Make sure you read through our strategy guide above as well to give yourself the best chance to walk away a winner!